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Play baseball with the basic rules at the back of your palm

Baseball fundamentals for talented youngsters and their guardians. These straightforward rules are ideal for teaching newcomers to the sport.

Baseball is a sport in which two groups of nine players compete to score more runs against their opponents by running around the bases and crossing home plate as many times as necessary.

The batting team does not bat again until the fielding team has struck out three hitters.

Playing Field

Because of its shape, the ground field is commonly referred to as a baseball diamond. A pitcher’s mound, four bases, an infield, and an outfield make up the infield.

Positions

Players should line up in the following order:

  • Pitcher – on the mound.
  • The catcher is the player who stands behind home plate.
  • The first baseman
  • The second baseman
  • The third baseman
  • Between 2nd and 3rd base is shortstop.
  • Outfielder (left fielder) – plays behind 2nd and 3rd base.
  • Behind 2nd base, in the outfield, is a centerfielder.
  • Right fielder — plays in the outfield behind first and second base.

Equipment

A bat, batting helmet, baseball, and outfielder gloves for each outfielder, four bases, and a pitching rubber are required.

Starting Play

The away team takes the field first, while the host team begins on defense. Each fielder takes one of the nine fielding spots available. The first batter takes his place in the batter’s box and attempts to strikeout.

Batting

All sides of the home-plate have a batter’s box. The hitter has the option of hitting from either side of the plate, but all of his feet should be inside the box.

When the baseball is pitched to him, he is attempting to win runs by striking it. The batter can keep hitting until he: hits the ball in the fair zone, gets three strikes, and receives four balls.

Between the batter’s shoulders and legs is the strike zone. When a batter misses swinging at a pitch that crosses the plate in the strike zone, the official calls a “strike.”

Missing a pitch with a swing, the striker has fewer than two strikes against him; he smacks the ball out of bounds.

Strikes

He’s out after three strikes, and the next batter takes his place at the plate.

On a foul ball, a batsman cannot strikeout. There is no maximum number of foul balls he can hit if he has two strikes. He can only strike out if he hits a swinging strike or misses to swing at a ball in the strike area.

Balls

A ball is a pitch that passes the plate beyond the strike zone and is not swung at by the batter. A batter is entitled to a walk to first base if he catches four pitches. A batter gets called for a strike when he swings at a pitch outside the strike zone and fails.

Runner

When a batter strikes a ball in fair territory and starts running to first base, he is considered a runner. After four balls, he takes a walk. A pitch strikes him. The third strike is dropped by the catcher. (If the batter receives his third strike but the catcher loses the ball, the batter may attempt to beat the ball to first base.)A runner can advance to the next base if the ball is misdirected or after a wild pitch.

When a runner strikes the ball, he may overrun first base as long as he manages to turn out of bounds after passing the base. Runners are not allowed to go over any other base. They are out if players do so and are identified while off the base.

Duration

A typical game should last nine innings. Each inning is split into two halves, with each team taking a turn at-bat.

Each inning is split into two halves, with the away team batting first (or top) and the host team batting second (or bottom).

When the batting club gets three outs, the half-inning is over. If the score is still tied after nine innings, extra innings are conducted until a winner is determined.

If the host team leads entering the bottom of the ninth inning, there is usually literally no reason for them to come up to bat. Hence the game is normally called.

Scoring

The winning team is the one that achieves the most runs. A run is scored when a base runner covers all bases by standing on them in order from first to third to home plate.

It is regarded as a home run if the baseball is struck over the outfield fence in fair territory, and the batter has a fair trip through the bases until he reaches home plate.

Putting Players out

A batter is out if he strikes the ball and is captured in the air, resulting in a fly ball (even if it is caught in a foul zone). He receives three strikes. If a runner gets struck by a batted ball while off a base, he is out. When he is not reaching a base, a fielder tags him with the baseball.

To prevent being tagged, he needs to run more than 3 feet outside the baseline. Before the forced runner approaches the base, a fielder holding the baseball tags a base with a force play. He outruns a base runner in front of him.

When two players get out on the same play, it’s called a double play.

When three players get out on the same play, it’s called a triple play.

When a batter strikes the baseball and goes to first base, the runner on first base is forced to move to second base. If a runner is on second base, he should move to third base, and if a runner is on third base, he must sprint home. If a runner is caught by a fielder without reaching the base to which he is compelled to run, or if a fielder with a baseball reaches the base before he gets there, he is out.

Tagging up – When a fielder collects a fly ball, a runner is not expected to leave the base until the ball has touched the fielder’s glove. If he leaves the base too soon, he must return to it and touch it before moving on to the next base. He is out if the ball reaches his base before he attempts to tag up.

Steal – When a runner advances to the next base without being struck by the baseball, usually before the pitcher pitches it. If the runner gets caught with the baseball before approaching the base, he is out.

Modifications

You can alter the basic rules of baseball to meet your needs based on the number of players, level of skill, availability of materials, or the length of your playground. Here are a few tweaks you can do to get a play started:

  • Reduce the length of the playing area.
  • Reducing the number of bases is a good idea.
  • Make the ball larger or softer so you can grab it without a glove and strike it a little easier.
  • Make use of a larger bat.
  • Instead of pitching, strike the ball off a batting tee.
  • Instead of playing three outs, allow every member of the club to bat before switching sides.

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